Company's full-range technology exploits all the benefits of Tactile Sound
For over ten years, Clark Synthesis has defined the science of Tactile Sound in applications as diverse as military simulators and systems for the hearing impaired.
The Clark Synthesis Tactile Sound Transducer (TST) was developed by an audiologist. His interest in Tactile Sound arose out of concern for the increasing numbers of youth who suffered premature hearing loss - the result of frequent exposure to loud music. He recognized that the appeal of loud music was due in large part to the immersive effect of the tactile, or physical, vibrations created by excessive sound pressure levels (SPL). Was there a way to deliver these tactile vibrations at a safe and sane SPL?
Yes, over the years, Clark Synthesis perfected the patented TST, an easy -to -install compression driver that produces vibrations over a full range of tactile and audible frequencies. In conjunction with ordinary speakers, TSTs effectively increase the proportion of tactile sound you hear and feel.
Along the way, Clark Synthesis' engineers discovered that in addition to the discrete physical sensations at lower frequencies, the TST enhanced the clarity and depth of sound. Indeed, this is a key distinction between Clark TSTs and other tactile devices. By producing vibrations over the full frequency range, Clark TSTs take advantage of a process called bone conduction.
Sounds, or vibrations, that travel through our bones reach the inner ear directly, bypassing the imperfect acoustical elements of the outer ear. As a result, conducted sound is clearer and undiluted. (Think about how your own voice - which you hear through bone conduction - sounds different in tone and clarity when heard on a recording.)
Clark's new marketing slogan - Feel the Sound™? - relates directly to the proven principles that underlie the benefits of Tactile Sound.
Describing Clark Tactile Sound in words is a challenge. But once you've experienced the real thing - whether in a home theater, an automobile, or behind the controls of a video game - you'll never be satisfied without it.
For more information or to arrange for a demonstration of tactile sound, please contact:
Contact: Richard J. Hanson
E -mail: email@example.com
Tel: 303 -797 -7500